A personal look at the franchise
To begin, let's be clear: this article is primarily an opinion post. What I share here is my own, it is a subjective vision which does not necessarily represent that of everyone. With that said, let’s go!
So what makes a good GTA, in your opinion? Is it a realistic approach that criticizes the American dream, like in GTA 4, or a joyous chaos, a universe where everything goes in all directions, like in GTA 5? Personally, I've long viewed Grand Theft Auto through the prism of fun mayhem. At the time of Vice City and San Andreas, I only saw the let-off aspect of the game. I was around ten years old, and my greatest pleasure was to survive the police for as long as possible , without paying attention to Tommy or CJ's story.
It was with GTA 4 that things changed for me. The PS3 had just been released, and I was spending my days with a friend who had invested in the console and a brand new HD screen. I still remember the immensity of Liberty City, the spectacular collisions, the swing bug, and especially Niko Bellic's voice. This character from Eastern Europe carried the scars of conflict within him, and the story of his arrival in Liberty City, with his dreams of a new life and the disillusionment that awaited him, really had an impact on me.
Between emotion and chaos
GTA 4 was a quest full of disillusionment, crime and revenge, all while searching for a better life. Compared to GTA 5, which remained focused on the material desires of the three protagonists – Franklin, Michael, and Trevor – Niko's story was more poignant. Of course, GTA 5 made me laugh out loud, like during the famous mission where Michael, furious, destroys the tennis teacher's house. This chaos has charm, that’s undeniable, but for me, it has its limits. And that's where the GTA 6 trailer comes into play.
Le cas de Grand Theft Auto 6
From the first images of the GTA 6 trailer, I felt a feeling of déjà vu. The color palette, the atmosphere of the city, everything seemed reminiscent of GTA 5, but pushed even further. The social media-style editing, the representation of excessive America, and above all, this hypersexualization of women with repeated twerk scenes… All of this frankly made me uncomfortable. I understand Rockstar's idea well: to exaggerate the features of a decadent America, where self-worship and excess are omnipresent. But, in the age of ultra-realistic graphics, a little more subtlety wouldn't have hurt.
That said, I'm not giving up on GTA 6. Despite this first glimpse which left me perplexed, there are also some interesting elements. We see a social divide, communities whose destinies will probably intersect in unexpected ways. I want to know more about Lucia's character, her difficult past and how it will enrich the story. I remain hopeful, and somehow, Rockstar probably had no choice but to continue on this path. After all, GTA 5 was a phenomenal success, the second best-selling video game in history, and replicating this longevity, especially for multiplayer, seems easier with a crazy and “cool” atmosphere.
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